Corniche Pass’Pass’ is a geolocated video game specially designed for teachers and youth workers who wish to address the themes of European citizenship and international solidarity with groups of young people in a fun and innovative way.
The game will take you on a 1-hour journey along the Corniche of Marseille as Mathéo, Marianne and Kévin, 3 friends who set out to rescue Adama, a young Malian migrant who is being attacked by a group of racists.
In the maze of Malmousque’s alleys, you will have to look for a dozen clues hidden along the way, which will allow you to progress in the story. But beware of the group of racists who may be waiting for you around the corner…
In a very humorous tone, the aim of this game is to tackle the themes of migration, citizen behaviour and international solidarity. And to continue this work of reflection beyond the game, we propose a series of activities to carry out with your group.
This project, carried out in partnership with Nicolas Dupont (transmedia author at Tabasco Video) and Gaspard Flamant (author and scriptwriter of the game), was developed thanks to the support of the Bosch Foundation, with the aim of testing innovative methods of education on Europe, citizenship and politics for a young public with little interest in these subjects.